Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • OpenSceneGraph binary (*.osgb) - most common format. Contains all textures embedded, uses less space.
  • OpenSceneGraph ASCII (*.osgt) - debug format. Stores textures as separate files, uses more space, but provides human-readable format.
  • Wavefront OBJ (*.obj) - compatibility format. Stores textures as separate files, might be opened with external software.
  • OctoNus 3D model (*.mme) - internal format. 3D models of stones were exported from Pacol Pacor or Oxygen (limited support).

...