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So the main idea of the tool is similar to the thresholding voxel QC tool - it can easy adjust the inclusion stickout. The difference is in the shape of the resulting border of inclusion. Morphology doesn't take into account the transparency of the inclusion and can increase inclusion volume to the area, where you cannot see anything resembling inclusion. As for thresholding tool, it cannot increase inclusion volume to transparent area. Also morphology increase its volume uniformly in all directions, thresholding tool - the increase depends on inclusion transparency.

You can see the results of thresholding (top picture) and morphology (bottom picture) - see half-transparent red area:

Image ModifiedImage Modified

The result at the top (thresholding) has better borders - that border better corresponds to the the border between transparent and non-transparent areas. On the other hand, morphology eliminated mini-holes in inclusion and smoothed the borders of reprojection.

So in most cases we advice to use thresholding tool. Theoretically, you can apply morphology tool for inclusions with transparent parts and the result might be better than for thresholding in this case.

Also multiple application of this tool is useful if you want to remove small transparent holes in inclusion or split big inclusion from other, connected by thin necks. This techniques are for PRO users more complicated (but very useful) and described in chapter "Practically important cases".

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