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Closed-contour inclusion split in voxel QC mode

In this release you have an ability to split a voxel inclusion by a closed contour. To do this follow this steps:

  1. Launch voxel QC mode for the project (see documentation to 1304 release).
  2. Select some inclusion and click on 'By contour' button:
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  3. Draw a closed contour to split inclusion (like it is done for 'Add contour' and 'Subtract contour') and then click 'Finish' button:
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