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  • In this version we addressed to the problem of allocation of small cavities (with the depth from 0.5 to 3 voxels). In previous version of the program automatic algorithm in general simplification scenario missed cavities with depth less than 2 voxels, in convex simplification scenario it missed cavities less than 5 voxels by default (but we could tune the algorithm to build cavities with the depth bigger then than 3 voxels). In rough scenario (when we do not launch window detection) all the cavities could be build if we set simplification accuracy of the algorithm less then its depth.
  • For general and convex scenario in new version we added a special stage in the workflow that gives an opportunity to the user to add cavities to the model with the depth from 0.5 to 3 voxels by a new semi-automatic instrument. At the moment we cannot do it automatically because the cavity of such depth can be confused with a noise of Xray scanner, so the user has to sort possible cavities found automatically to 'approved' (real cavity) or 'rejected' (not a cavity).
  • Also we optimized the render for visualization of polygonal model - it became faster and visualization of highlighted areas on the model became more intuitive. 

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